The "I love Lua" release.
Good news! After a year and a half of hard work, the engine is now considered to be usable to make your own games.
The quest editor celebrates its very first release. It is not full-featured yet (some files still need to be edited by hand), but at least it works now. You can create a quest, manage its data files and edit maps and tilesets.
In the meantime, we are also preparing a Solarus 0.9.3 version (with the old Lua API, yes!), in order to release as soon as possible new versions of ZSDX and ZSXD that include the bug fixes mentioned above and the German translation of ZSDX.