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Home
Development
Tutorials
Solarus video tutorial
Organize your code in separate files with require()
How to create a quest
Zelda Resource Pack
The Map Editor
Grounds
The Quest tree
The Quest properties
Getting started with Lua scripting
Treasures
How to save the game
Teletransporters
How to scroll between maps of different sizes
Stairs and holes
Organize your code in separate files with require()
How to create a tileset
Map scripts
How to create a sprite
How to display an image
Dialogs with a Non-Playing Character
Generalized NPCs
Movements
Jumpers
Platforms
Switch that triggers a mechanism
Dynamic tiles
Timers
Enemies
Blocks
Invisible walls
Separators
Sensors
Destructible objects
Doors
The HUD
Rupees
Shops
Let's swim
How to make a bridge
Organize your code in separate files with require()
Summary
How to use the
require()
function
How to move code to a separate script
Resources
Video made with Solarus 1.5.
Download Solarus
Solarus documentation
How to program in Lua
Legend of Zelda: A Link to the Past resource pack
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Stairs and holes
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How to create a tileset